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Houseplant Healer

Project Overview

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Project Duration

April - May 2024

My Role

Sole UX Designer, UX Researcher, UX Writer & Tester

The Problem

Identifying problems with houseplants is often very difficult, especially for novice gardeners. Effective gardening requires a reliable source of information, and also some note-taking.

The Goal

  • Allowing users to identify Issues with their plants.

  • Journal user's plants to track of their progress.

  • Provide resources for learning more about gardening.

Research Phase

Preliminary Research

While investigating the target demographic for my project topic, I found that gardening is one of the most popular hobbies in the world, this means my designs would have to work for large and diverse groups of people with different ages and abilities.

Here are the personas I created to empathize with them all:

Personas

Persona 1.jpg

Sergio

Seasoned Gardener -

"I don't need a tool that tells me what I already know, I need it to diagnose and resolve issues that I can't by myself."

Persona 3.jpg

Freya

Large Scale Gardener -

"The more plants you have, the more they are worth to you, and the harder it gets to manage them"

Persona 2.jpg

Rohini

Beginner Gardener -

"I find it difficult to even tell different plants apart. How do I take care of them?"

Persona 4.jpg

John

Ecologist -

"Bio Diversity is in decline worldwide, and it's our fault, we have to take responsibility and provide spaces for plants and animals in our backyards."

User Pain Points

01

Knowledge Gaps

Plants can have very specific care needs depending on species and may vary with seasonal changes, this makes it hard to care for them, especially for novice gardeners.

03

Scheduling & Noting

As the number of plants under a gardener's care increases, it becomes harder to simply remember when a plant was last watered or fertilized.

02

Diagnosing Problems

Even identifying a plant species can be contentious, a sick plant can be even more difficult to diagnose. Professionals to deal with such issues are not readily available for a reasonable price.

04

Lack of Resources

Sources of information regarding plant-care can be sparse, conflicting, and riddled with paid promotions.

User Journey Maps

Sergio

User Journey Map Sergio.png

Rohini

User Journey Map Rohini.png

Freya

User Journey Map Freya.png

John

User Journey Map John.png

Early Design Phase

Site Map

Houseplant Healer _ Information Architecture.png

Desktop Wireframes

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Plant Profile Page
My Plants Page

Tablet & Mobile Wireframes

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Tablet Plant Profile
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Tablet My Plants
HH_Mobile_Wireframe_Flow 5_512p-25fps.gif
Mobile Plant Profile
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Mobile My Plants

Lo-Fi Prototypes

Lo-Fi Prototype Desktop

I developed a lo-fi prototype for each of the three versions of the website using the refined wireframes. Here is a link to the desktop version.

Lo-Fi Prototype Tablet

Here is a link to the tablet version of the prototype.

Lo-Fi Prototype Mobile

Here is a link to the Mobile version of the prototype.

User Study 1

Usability Study 1 Details

HH User Study 1.png

Study 1 Findings

01

Back Button

Most users preferred to use their browser's controls for navigating back to a previous page, hence the interface could be made cleaner with one less button.

02

Memorial Page

The memorial page was confusing users. They were not sure why deceased plants needed a page with a separate control on the header itself, it was cluttering up the UI.

Late Design Phase

Desktop Mockups

HH_Desktop_Mockup_Flow 1_512p-25fps.gif
HH_Desktop_Mockup_Flow 2_512p-25fps.gif
Plant Profile Page
My Plants Page

Tablet & Mobile Mockups

HH_Tablet_Mockup_Flow 4_512p-25fps.gif
Tablet Plant Profile
HH_Tablet_Mockup_Flow 3_512p-25fps.gif
Tablet My Plants
HH_Mobile_Mockup_Flow 5_512p-25fps.gif
Mobile Plant Profile
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Mobile My Plants

User Study 2

Usability Study 2 Details

HH User Study 1.png

Study 2 Findings

01

Plant Information Fields

The containers for plant information in their profile had drop-shadows, which users attempted to interact with because they mistook them for buttons, so I removed the shadows which also lead to a cleaner look.

02

Navigation Hitch

Users were struggling to find their way back to the my plants and guides pages from individual plant profile or guide article pages, so I added a button to make it really easy.

Hi-Fi Prototypes

Hi-Fi Prototype Desktop

I developed a hi-fi prototype for each of the three versions of the website using the final mockups. Here is a link to the desktop version.

Hi-Fi Prototype Tablet

Here is a link to the tablet version of the prototype.

Hi-Fi Prototype Mobile

Here is a link to the Mobile version of the prototype.

Finale

Accessibility Considerations

01

Colors

​I used Google’s Material Design tools to generate a color palate to ensure that all WCAG visual accessibility requirements were met while still getting awesome visuals.I used Google's guidelines about using the generated themes as well.

02

Typography

​I used Material Design’s fonts, because I found that they were easy to adapt for all the three platforms I was designing for, and provided maximum legibility, while looking elegant. I used the different text hierarchies for clarity and separation.

Conclusion

1

Imapct

I was surprised to see the reception to my design among my peers. This was only the second project I did in UI/UX, but with the help of some tools and guidance, I was able to achieve a visually appealing, yet functional, and accessible design.

2

What I Learned

  • This was only my second full design, but now I feel several times better equipped to tackle a project with this one under my belt

  • I was able to use a design system that I had not built and get the desired results.

  • Also, I learned that drawing on paper is absolutely not the same as digital. Both have their place in UI/UX design.

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